SpyParty is a spy game about human behavior, performance, perception, and deception. While most espionage games have you spend your time shooting stuff, blowing stuff up, and driving fast, SpyParty has you hide in plain sight, deceive your opponent, and detect subtle behavioral tells to achieve your objectives. Unlike the suave and confident spies you might find in films or books, most spies in spy games are more like super powered commandos--more Rambo than James Bond. By contrast, SpyParty is a new and quite different game about the more interesting and deeper aspects of being a spy.
Can I play it?
Yes, at least in beta form! Head over to the Early-Access Beta Page for details!
SpyParty is currently in active development, but there is no ship date yet, and there won't be for a while, because I want to make it perfect! All of the art you see on this website is placeholder art for the gameplay prototype! This blog documents the game's progress. Feel free to leave questions and comments, and I'll try to reply.
Also please tell your friends about the game, and follow the game on Twitter or Facebook. Indie games like SpyParty depend on fans to spread the word. Thanks!