Archive for the ‘miscellaneous’ Category.
2010/08/09, 06:33 by checker
As I teased at the bottom of the last post, I’ve been redesigning and reimplementing what I call “the bookshelf mission”. My good friend and Spore art director Ocean Quigley tells me I shouldn’t call it “the bookshelf mission” because that doesn’t sound very cool and spy-like. If that bothers you, you can call it “the […]
2010/08/04, 20:15 by checker
Most indie game developers I know do “indie game work days”, where one or more people will get together at somebody’s house or a coffee shop to work on their individual games in parallel. Some people call this “co-working”, I guess. Today, Marc ten Bosch is over at my place, and is working on new […]
2010/07/14, 04:36 by checker
I’m not an economist, so I could be completely wrong here, but I don’t think games (or works in any art and entertainment form, whether film, music, books, whatever) really compete against each other in the usual sense of the term “compete”. Yes, if you ship on the exact same day as a big hit, […]
2010/03/30, 22:11 by checker
As I mentioned before, I playtested the hell out of SpyParty at GDC this year. I tried to take pictures of everybody playing, while simultaneously taking copious notes, as one should while people are playing your game. Since I’m doing the depth first design methodology, the game required a fair bit of explaining to get […]
2010/03/25, 06:30 by checker
So, the wp-recaptcha plugin I use for spam protection in wordpress freaked out when I upgraded the blog to wordpress 2.9.2 the other day, and started marking all the incoming comments as spam automatically, which was very helpful, especially right before all the press coverage for SpyParty this week.1 I could not figure out why […]