Archive for the ‘events’ Category.

Know Your Enemy, Especially if He or She Has a Sniper Rifle

The fellow on the right looks like a pretty nice guy, no?  Well, take my advice: don’t go to a party where he is lurking outside. Meet Paul and Ian, my elite SpyParty playtesters. Both have played around 10 hours of SpyParty across multiple sessions.  They’ve played the game more than anybody else, including me […]

How I Celebrated the IGF Nomination

You may have heard SpyParty was nominated for the Seumas McNally 1 Grand Prize at the 2011 Independent Games Festival.  This is really exciting, even though I probably have no chance of winning!  Still, I celebrated in the best way possible:  I worked on the game. The feature I’m working on right now I call […]

Thanksgiving Metrics Teaser

Here is a quick teaser for the metrics I’m analyzing from the playtest data from both PAX and NYU.  The counts below are the number of times the Spy player picks a given character, out of 601 games across both playtests. I find it interesting that the guy in the obvious plaid jacket gets picked […]

The Last Public Playtest for a While

My crazily hectic summer & fall continues…  I’m back from a great time at GameCity in Nottingham, UK (here are some pics, and I’ll post the lecture audio shortly), and now I’m preparing to go to NYU’s GameCenter in a couple weeks. On November 18th, on the lower level of NYU’s 721 Broadway building, we […]

IGF Submission Submitted

I submitted SpyParty to the Independent Games Festival Monday night, 11 minutes before the midnight deadline!  I was originally planning on also submitting to the Indie Game Challenge, the deadline for which was October 1st, but I couldn’t get the game working over the internet in time.  However, even though I blew through that deadline, […]