Archive for the ‘events’ Category.
2011/04/06, 01:12 by checker
GameTrailers.com just posted two new video interviews where I talk about SpyParty. First, this interview by Ryan Stevens is cut to just be me talking about the game and my goals, and it has some footage of people playing from the IGF booth at GDC: [swfobj src=”http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:712510″ width=640 height=391]GameTrailers SpyParty GDC Interview[/swfobj] link Next up, Geoff […]
2011/03/27, 00:12 by checker
Just a quick note: I posted Wednesday’s UC Berkeley Lecture, Design, Games, & Game Design (feat. SpyParty). Update: I also just posted a related lecture about SpyParty‘s AI system and AI programming and design in general, titled, SpyParty, A Game About AI…plus some ranting. Update: Arthur Mason posted some pictures of the event to flickr.
2011/03/21, 17:49 by checker
This week—Wednesday, March 23rd, 2011, at 6pm, to be precise—I’ll be giving a short lecture on SpyParty and indie game development at UC Berkeley, and then we’ll do a playtest until they kick us out of the building. Speaking of the building, it’s Room 202 in South Hall.1 The lecture is free and is open […]
2011/03/19, 03:59 by checker
Hey, you! Boot up your PlayStation®3 (PS3™), log onto the PlayStation®Network, and buy the just-released Slam Bolt Scrappers! Not only because it’s a crazy and fun mashup of Tetris and Super Smash Bros. made by a bunch of super cool indie developers, but also because the Fire Hose Games guys are totally amazing for letting […]
2011/03/12, 01:03 by checker
I wanted to post all the pictures and metrics and stuff from today’s PAX booth #1133 insanity, but I figured it was better to spend I-should-be-sleeping-time to fix all the bugs and usability issues I noted during the playtests, so instead of fun pictures (although the Fire Hose guys posted some) and stats, you get […]