Archive for the ‘art’ Category.
2013/08/21, 12:52 by checker
Welp, doing this three times a week while I’m struggling to get the new art in for PAX is just not working, so I’ll bail on the strict Monday, Wednesday, Friday commitment, and just upload these every few days between now and the show. Remember to subscribe to the SpyPartyGame channel to be notified when […]
2013/08/17, 03:09 by checker
I think it is still Friday somewhere, like maybe Hawaii. Man, editing video is such a pain, this Monday, Wednesday, Friday schedule for revealing these new character animations is going to kill me. Also, now I’m super paranoid about the amount of noise on my laptop’s mic input, so I’m probably going to have to get […]
2013/08/14, 14:34 by checker
As you may or may not know, we’re going to try to show off the new SpyParty artwork in-game at PAX Prime, August 30th through September 2nd, dates which are closer than they appear, and they appear pretty damned close! I’ll post more about PAX in a bit. On the run-up to the show, we’re […]
2013/06/18, 18:40 by checker
When you’re making an online multiplayer game, you have to worry about the community that builds itself around your game. In the beginning the worry is, “Will there be a community at all?” If you’re lucky and don’t screw things up too badly, and people like your game, a community will start growing around it, […]
2013/04/17, 23:40 by checker
Wow, SpyParty has the best beta testers in the world! Not only are they really patient while they’re waiting for invites, then they’re patient while finding good repros for bugs, then more patient while waiting for fixes for all the bugs they find, and they’re patient and super helpful mentoring new players…but they’re also hilarious […]