4918 |
internalMcostTest(sx, sy) object_system\subsystems\pathing\pathing.cpp |
2237 |
holding object_system\subsystems\animation\animation.cpp |
2237 |
ad object_system\subsystems\animation\animation.cpp |
2145 |
am && (right || left) object_system\subsystems\animation\animation.cpp |
1780 |
am->playing.blend_out == am->queue.front().blend_in object_system\subsystems\animation\animation.cpp |
1485 |
am && (boneId != -1) && ad object_system\subsystems\animation\animation.cpp |
1415 |
cd->object_of_interest character.cpp |
1350 |
d->NearBookcaseID situations\bookcase\bookcase.cpp |
1114 |
(err = glGetError()) == GL_NO_ERROR, “code: 0x00000501” spyparty.cpp |
1105 |
cd->object_of_interest && (cd->object_of_interest == BriefcaseID) situations\briefcase\briefcase.cpp |
994 |
StatueAD && (StatueAD->Object->Type == object_types::STATUE) && (object_system::GetObject(StatueAD->ParentID)->Type == object_types::PEDESTAL) situations\pedestal\pedestal.cpp |
952 |
am && (am->playing.type == &core_talks) situations\conversation\conversation.cpp |
813 |
BriefcaseAD && HoldingBriefcase && d->PlayingCycle situations\briefcase\briefcase.cpp |
801 |
!d->PlayingCycle situations\drinks\drinks.cpp |
628 |
verify( pathing::pathGetCharacterValue(x, y) == BriefcasePathValue ) situations\briefcase\briefcase.cpp |
539 |
verify( animation::HandleDetach(am, am->Events[i].event->boneId, cd->holding_right, cd->holding_left, &OnRight) && OnRight ) situations\briefcase\briefcase.cpp |
478 |
cd->object_of_interest == BriefcaseID situations\briefcase\briefcase.cpp |
469 |
!PoppedYesNoQuestioner spyparty.cpp |
413 |
d->GoalPedestalID == d->NearPedestalID situations\pedestal\pedestal.cpp |
278 |
HoldingBriefcase && BriefcaseAD situations\briefcase\briefcase.cpp |
252 |
verify( HandleDetach(am, am->Events[i].event->boneId, cd->holding_right, cd->holding_left, &OnRight) && OnRight ) situations\pedestal\pedestal.cpp |
236 |
IK.Bone && IK.Target && IK.MeshHardpoint object_system\subsystems\animation\animation.cpp |
229 |
am->queue.empty() object_system\subsystems\animation\animation.cpp |
216 |
x == p->ex && y == p->ey object_system\subsystems\pathing\pathing.cpp |
193 |
0, “unknown packet type: 9” spy_server.cpp |
188 |
!”stuck!” character.cpp |
172 |
cd->disposable_left situations\pedestal\pedestal.cpp |
160 |
verify( pathing::pathGetCharacterValue(x, y) == pathing::PATH_VALUE_INFINITE ) situations\briefcase\briefcase.cpp |
151 |
!cd->holding_right || (cd->holding_right == d->BookID) situations\bookcase\bookcase.cpp |
139 |
(cd->holding_left == d->BookID) && (!cd->holding_right || (cd->holding_right == d->BookID)) situations\bookcase\bookcase.cpp |
110 |
e.MatchTimestamp > RoundTimeline[LastMarkSuspectIdx].MatchTimestamp round_events.cpp |
97 |
verify( GetConnectionNames(Us, sizeof(Us), Them, sizeof(Them)) ) spyparty.cpp |
78 |
0, “unknown packet type: 15” spy_server.cpp |
77 |
0, “unknown packet type: 9” sniper_client.cpp |
74 |
Distance2(cd->Object->Position, ps_sci->Object->Position) <= MaxHandoffDistance2 situations\briefcase\briefcase.cpp |
70 |
!gd->ForceGoToPedestalID situations\steal_statue\steal_statue.cpp |
66 |
am->playing.type == &core_briefcase_pickups situations\briefcase\briefcase.cpp |
59 |
!”spy stuck!” spy_server.cpp |
59 |
0, “unknown packet type: 9” spyparty.cpp |
55 |
pathTestOpen(sx, sy) object_system\subsystems\pathing\pathing.cpp |
50 |
0, “unknown packet type: 7” spy_server.cpp |
48 |
d->BookBookcaseID && cd->IsGoalOwner(this) situations\bookcase\bookcase.cpp |
43 |
!”what do to here?” examples\lobby\lobbyclient.cpp |
40 |
verify( animation::GetPlayingAnimationInfo(am, &time, &duration) ) situations\conversation\conversation.cpp |
40 |
HoldingBriefcase situations\briefcase\briefcase.cpp |
40 |
am->playing.animid == -1 situations\pedestal\pedestal.cpp |
35 |
n spyparty.cpp |
32 |
e.MatchTimestamp > RoundTimeline[LastMarkBookIdx].MatchTimestamp round_events.cpp |
26 |
verify( animation::HandleDetach(am, am->Events[i].event->boneId, cd->holding_right, cd->holding_left, &OnRight) && !OnRight ) situations\bookcase\bookcase.cpp |
26 |
object_system::GetObject(cd->holding_left) && (object_system::GetObject(cd->holding_left)->Type == FNV1(“BOOK”)) situations\bookcase\bookcase.cpp |
26 |
it != am->AnimHandleMap.end() network.cpp |
26 |
IsTypingString spyparty.cpp |
26 |
0, “unknown packet type: 8” spyparty.cpp |
25 |
DefaultCharacterStatePacket && (ndata == CharacterStatePacketSizeBytes) sniper_client.cpp |
25 |
cd->object_of_interest == d->BookID situations\bookcase\bookcase.cpp |
24 |
!p2pauth_con && (p2pauthn_state == WAITING_AUTHN) examples\lobby\lobbyclient.cpp |
24 |
!IsSpy && d->TargetBookcaseID situations\bookcase\bookcase.cpp |
24 |
HoldingDrink situations\drinks\drinks.cpp |
23 |
obj->Rotation.IsIdentity() character.cpp |
23 |
HoldingBook situations\bookcase\bookcase.cpp |
23 |
!err, “krb5_rd_priv err: -1765328342” examples\lobby\lobbyclient.cpp |
22 |
(w >= 0) && (w <= 1) object_system\subsystems\animation\animation_cal3dutils.cpp |
22 |
d_cust && (d_cust->State == drinks_data::INVALID) situations\serving\serving.cpp |
21 |
!”somehow in a valid state but !HoldingDrink?!” situations\drinks\drinks.cpp |
20 |
propid && ( (Spy->holding_right == propid) || (Spy->holding_left == propid)) situations\steal_statue\steal_statue.cpp |
20 |
!HoldingDrink situations\drinks\drinks.cpp |
18 |
!”somehow didn’t get statue” situations\pedestal\pedestal.cpp |
18 |
ad && (ad->Object->Type == object_types::STATUE) situations\pedestal\pedestal.cpp |
16 |
o && !(o->Flags & object::UNMANAGED) object_system\object_manager.cpp |
16 |
am->queue.empty() situations\drinks\drinks.cpp |
13 |
!”something went wrong picking up briefcase!” situations\briefcase\briefcase.cpp |
12 |
!”should have detached” situations\bookcase\bookcase.cpp |
11 |
!”should not get here” situations\conversation\conversation.cpp |
11 |
0, “unknown packet type: 11” spyparty.cpp |
10 |
(w >= 0) && (w <= 1) && (u >= 0) && (u <= 1) && (v >= 0) && (v <= 1) checkerlib\misc\geomutils.cpp |
10 |
verify( network::SendPacket(&gs, sizeof(gs), true) ) spy_server.cpp |
10 |
(rem >= 0.0f) && (rem < 1.0f) spyparty.cpp |
10 |
Pedestal situations\pedestal\pedestal.cpp |
10 |
(err = glGetError()) == GL_NO_ERROR, “code: 0x00000505” spyparty.cpp |
9 |
Statue && (Statue->Type == object_types::STATUE) object_utils.cpp |
9 |
Level network.cpp |
9 |
!err examples\lobby\async_krb5_wrapper.cpp |
9 |
0, “unknown packet type: 1” sniper_client.cpp |
8 |
SpyCheck == player_control::state::TESTING situations\check_watch\check_watch.cpp |
8 |
ObjectIDToByte.empty() || nettest_mode network.cpp |
8 |
!IsSpy && cd->object_of_interest situations\pedestal\pedestal.cpp |
8 |
ByteToObjectID.empty() || nettest_mode network.cpp |
8 |
0, “unknown packet type: 20” sniper_client.cpp |
8 |
0, “unknown packet type: 13” spy_server.cpp |
8 |
0, “unknown packet type: 13” spyparty.cpp |
7 |
ObjectIDToByte.empty() && ByteToObjectID.empty() network.cpp |
7 |
(CameraMode == SNIPER_CAMERA) && Level round_events.cpp |
7 |
0, “unknown packet type: 24” spy_server.cpp |
6 |
SwapStatueID && ( (Spy->holding_right == SwapStatueID) || (Spy->holding_left == SwapStatueID)) situations\steal_statue\steal_statue.cpp |
6 |
RoundTimeline.size() < round_events_packet::MAX_NUM_EVENTS round_events.cpp |
6 |
o network.cpp |
6 |
mc && (mc->Object->Type == object_types::STATUE) && (StatueMeshIndex < mc->Meshes.size()) object_utils.cpp |
6 |
IsChatAllowed() spyparty.cpp |
6 |
ad object_utils.cpp |
6 |
0, “unknown packet type: 21” sniper_client.cpp |
5 |
!”shouldn’t get here” situations\steal_statue\steal_statue.cpp |
5 |
mark_value <= 1.0f spyparty.cpp |
5 |
client && client->OtherClientID spyparty_lobby.cpp |
5 |
0, “unknown packet type: 25” spy_server.cpp |
4 |
!”shouldn’t get here, must have moved while holding book” situations\book_transfer\book_transfer.cpp |
4 |
object_system::GetObject(History.States[i].ID) network.cpp |
4 |
Level sniper_client.cpp |
4 |
Level->ActiveGameTypeIndex < Level->GameTypes.size() sniper_client.cpp |
4 |
!err examples\lobby\lobbyclient.cpp |
4 |
am network.cpp |
4 |
0, “unknown packet type: 10” spyparty.cpp |
3 |
SpyCheck == player_control::state::TESTING situations\seduction\seduction.cpp |
3 |
!”shouldn’t get here” examples\lobby\lobbyclient.cpp |
3 |
i_ind == i_dep+1 character.cpp |
3 |
!Focus player_control.cpp |
3 |
Control->GetSpyTriggeredResult(this) == player_control::state::TESTING situations\double_agent\double_agent.cpp |
3 |
!(ChooserCurrentCharacter->Object->Flags & object_system::object::UNMANAGED) ui.cpp |
3 |
am->Events[i].animation->getCoreAnimation() situations\drinks\drinks.cpp |
3 |
0, “unknown packet type: 16” spyparty.cpp |
3 |
0, “unknown packet type: 15” spyparty.cpp |
2 |
verify( network::SendPacket(&p, sizeof(p), true) ) network.cpp |
2 |
verify( network::SendPacket(&gs, sizeof(gs), true) ) spyparty.cpp |
2 |
verify( ConfirmGameIDToLobby(CurrentPlayID, CurrentGameID) ) spy_server.cpp |
2 |
verify( animation::GetPlayingAnimationInfo(am, &time, &duration) ) situations\book_transfer\book_transfer.cpp |
2 |
t >= 0 round_events.cpp |
2 |
State.CurrentNode->Parent->StringSoFar == State.CurrentLeaf->StringSoFar spyparty.cpp |
2 |
s checkerlib\misc\glutils.cpp |
2 |
mc situations\steal_statue\steal_statue.cpp |
2 |
glMultiTexCoord2f_ && glActiveTexture_ spy_server.cpp |
2 |
GameIDs.find(PacketPlayID) == GameIDs.end() examples\lobby\lobbyclient.cpp |
2 |
!err && p2pauth_con && krbtgt.data && (krbtgt.length < KRBTGT_LIMIT) examples\lobby\lobbyclient.cpp |
2 |
(err = glGetError()) == GL_NO_ERROR, “code: 0x00000506” spyparty.cpp |
2 |
!decoder.underflowed() && decoder.on_last_byte() examples\lobby\lobbyclient.cpp |
2 |
CurrentNetworkObjectID network.cpp |
2 |
!ChooserScrollDrag ui.cpp |
2 |
(cd->object_of_interest == d->BookID) || (ps->status != pathing::PATH_success) situations\bookcase\bookcase.cpp |
2 |
cd->object_of_interest && (cd->object_of_interest == d->BookID) situations\bookcase\bookcase.cpp |
2 |
ATPCachedDescription player_control.cpp |
2 |
Array && Num checkerlib\misc\utils.h |
2 |
am->playing.type == core_book_hidefilm_okay situations\book_transfer\book_transfer.cpp |
2 |
0, “unknown packet type: 8” sniper_client.cpp |
2 |
0, “unknown packet type: 2” spy_server.cpp |
2 |
0, “unknown packet type: 22” sniper_client.cpp |
1 |
verify( network::SendPacket(DefaultCharacterStatePacket, CharacterStatePacketSizeBytes, true) ) spy_server.cpp |
1 |
verify( network::SendPacket(CommandsPacketBuffer, SizeBytes, true) ) network.cpp |
1 |
verify( Camera.Project(vector_3(0, 0,0), &origin) ) spyparty.cpp |
1 |
StatueAD && (StatueAD->Object->Type == object_types::STATUE) situations\pedestal\pedestal.cpp |
1 |
!”somehow didn’t get book” situations\bookcase\bookcase.cpp |
1 |
ScreamSound spy_server.cpp |
1 |
network::IsConnected() spy_server.cpp |
1 |
it != NetTestByteMap.end() network.cpp |
1 |
fabs(1-Length2(Axis)) < 1e-5 checkerlib\misc\math4d.h |
1 |
(err = glGetError()) == GL_NO_ERROR, “code: 0x00000502” spyparty.cpp |
1 |
DefaultCharacterStatePacket && (ndata == sizeof(*DefaultCharacterStatePacket) + DefaultCharacterStatePacket->NumCharacters*sizeof(DefaultCharacterStatePacket->States[0])) sniper_client.cpp |
1 |
!decoder.underflowed() network.cpp |
1 |
!decoder.underflowed() && decoder.on_last_byte() network.cpp |
1 |
(d >= 0) && (d <= 1) c:\users\checker\dev\spyparty\project\spyparty\code\network.h |
1 |
CharacterStatePacket && (CharacterStatePacket->NumCharacters <= MaxNumCharacters) network.cpp |
1 |
ByteToObjectID.find(CurrentNetworkObjectID) == ByteToObjectID.end() network.cpp |
1 |
0, “unknown packet type: 8” spy_server.cpp |
1 |
0, “unknown packet type: 6” spy_server.cpp |
1 |
0, “unknown packet type: 6” sniper_client.cpp |
1 |
0, “unknown packet type: 4” sniper_client.cpp |
1 |
0, “unknown packet type: 2” sniper_client.cpp |
1 |
0, “unknown packet type: 25” sniper_client.cpp |
1 |
0, “unknown packet type: 19” spyparty.cpp |
1 |
0, “unknown packet type: 18” spyparty.cpp |
1 |
0, “got new play id with existing: 0xca98 “ sniper_client.cpp |
1 |
0, “got new play id with existing: 0x57a5 “ sniper_client.cpp |
1 |
0, “got new play id with existing: 0x5267 “ sniper_client.cpp |
1 |
0, “got new play id with existing: 0x3e15 “ sniper_client.cpp |
1 |
0, “got new play id with existing: 0x33fc “ sniper_client.cpp |
1 |
0, “got new play id (0xabeb) with existing (0xcdb6) “ sniper_client.cpp |
1 |
0, “got new play id (0x6f9f) when already playing with existing (0xfb2e) “ sniper_client.cpp |