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	<title>Comments on: About</title>
	<atom:link href="http://spyparty.com/about/feed/" rel="self" type="application/rss+xml" />
	<link>http://spyparty.com</link>
	<description>Chris Hecker&#039;s new espionage game about subtle behavior, deception, performance, and perception.</description>
	<lastBuildDate>Mon, 06 Sep 2010 17:07:39 +0000</lastBuildDate>
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		<title>By: jordy</title>
		<link>http://spyparty.com/about/comment-page-2/#comment-5802</link>
		<dc:creator>jordy</dc:creator>
		<pubDate>Mon, 06 Sep 2010 10:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=2#comment-5802</guid>
		<description>^^ I know, I know I&#039;m too f*cking addicted to this game already, without ever playing it, I feel like a complete SpyParty junky... But great to hear it was a major success on PAX!! I read somewhere you preferred no line cause then people could get more into it, but surely you can&#039;t complain about this ^^</description>
		<content:encoded><![CDATA[<p>^^ I know, I know I&#8217;m too f*cking addicted to this game already, without ever playing it, I feel like a complete SpyParty junky&#8230; But great to hear it was a major success on PAX!! I read somewhere you preferred no line cause then people could get more into it, but surely you can&#8217;t complain about this ^^</p>
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	<item>
		<title>By: checker</title>
		<link>http://spyparty.com/about/comment-page-2/#comment-5799</link>
		<dc:creator>checker</dc:creator>
		<pubDate>Mon, 06 Sep 2010 08:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=2#comment-5799</guid>
		<description>Hah! I assume you&#039;re joking and just being snarky, but just in case: all ideas are welcome here!  The game is a long way from being finished, so it&#039;s going to be a wait!  Sorry!  I can only promise it&#039;ll be even better when it&#039;s done, or, I guess I can&#039;t promise that, but I can promise I will try to make it even better!  :)</description>
		<content:encoded><![CDATA[<p>Hah! I assume you&#8217;re joking and just being snarky, but just in case: all ideas are welcome here!  The game is a long way from being finished, so it&#8217;s going to be a wait!  Sorry!  I can only promise it&#8217;ll be even better when it&#8217;s done, or, I guess I can&#8217;t promise that, but I can promise I will try to make it even better!  :)</p>
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	<item>
		<title>By: anders</title>
		<link>http://spyparty.com/about/comment-page-2/#comment-5795</link>
		<dc:creator>anders</dc:creator>
		<pubDate>Mon, 06 Sep 2010 06:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=2#comment-5795</guid>
		<description>God damn this Jordy guy is the worst. Jordy you&#039;re the worst! This game was fantastic at PAX, everyone was very excited about it, kept a constant crowd, and had a loooong line.  Everyone in line would cheer at the end of every game, it was a complete win for your booth.  It is a fantastic game so far and I can&#039;t wait to get my hands on it.  People stop trying to throw in your ideas, lets root for this game to get finished.</description>
		<content:encoded><![CDATA[<p>God damn this Jordy guy is the worst. Jordy you&#8217;re the worst! This game was fantastic at PAX, everyone was very excited about it, kept a constant crowd, and had a loooong line.  Everyone in line would cheer at the end of every game, it was a complete win for your booth.  It is a fantastic game so far and I can&#8217;t wait to get my hands on it.  People stop trying to throw in your ideas, lets root for this game to get finished.</p>
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		<title>By: jordy</title>
		<link>http://spyparty.com/about/comment-page-2/#comment-5689</link>
		<dc:creator>jordy</dc:creator>
		<pubDate>Fri, 03 Sep 2010 00:57:13 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=2#comment-5689</guid>
		<description>I guess today or tomorrow PAX will start, so a final goodluck wish, I hope a lot people will come watch and play SpyParty, and perhaps some monaco (if they have to wait for SpyParty..;d). I&#039;m really curious how non-gamejournalists will express them selfs about this game and how it goes in general, in any case I hope to read a lot of reactions, perhaps from the people of the clan Ron is in and, fingers crossed, lots of video^^</description>
		<content:encoded><![CDATA[<p>I guess today or tomorrow PAX will start, so a final goodluck wish, I hope a lot people will come watch and play SpyParty, and perhaps some monaco (if they have to wait for SpyParty..;d). I&#8217;m really curious how non-gamejournalists will express them selfs about this game and how it goes in general, in any case I hope to read a lot of reactions, perhaps from the people of the clan Ron is in and, fingers crossed, lots of video^^</p>
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	<item>
		<title>By: checker</title>
		<link>http://spyparty.com/about/comment-page-2/#comment-5307</link>
		<dc:creator>checker</dc:creator>
		<pubDate>Sun, 22 Aug 2010 05:23:16 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=2#comment-5307</guid>
		<description>Well, nothing&#039;s for certain right now, but hopefully it will be everywhere that can run it well.  :)</description>
		<content:encoded><![CDATA[<p>Well, nothing&#8217;s for certain right now, but hopefully it will be everywhere that can run it well.  :)</p>
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	<item>
		<title>By: Powerlord</title>
		<link>http://spyparty.com/about/comment-page-2/#comment-5306</link>
		<dc:creator>Powerlord</dc:creator>
		<pubDate>Sun, 22 Aug 2010 05:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=2#comment-5306</guid>
		<description>I&#039;m actually glad to see that this will be out on Steam.  I&#039;m looking forward to it.</description>
		<content:encoded><![CDATA[<p>I&#8217;m actually glad to see that this will be out on Steam.  I&#8217;m looking forward to it.</p>
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	<item>
		<title>By: Jordy</title>
		<link>http://spyparty.com/about/comment-page-2/#comment-4426</link>
		<dc:creator>Jordy</dc:creator>
		<pubDate>Fri, 06 Aug 2010 16:12:51 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=2#comment-4426</guid>
		<description>I can see how firing twice might fun, or unlimited bullets for that matter, but it will make it twice as hard, if not more for the spy to gain victory, if all other circumstances are equal.</description>
		<content:encoded><![CDATA[<p>I can see how firing twice might fun, or unlimited bullets for that matter, but it will make it twice as hard, if not more for the spy to gain victory, if all other circumstances are equal.</p>
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	<item>
		<title>By: derpface</title>
		<link>http://spyparty.com/about/comment-page-2/#comment-4406</link>
		<dc:creator>derpface</dc:creator>
		<pubDate>Fri, 06 Aug 2010 10:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=2#comment-4406</guid>
		<description>Almost as soon as I understood the concept I thought, &quot;What if you could fire twice?&quot; I think it would add another dynamic seeing how AI and the player react to either a miss or another party-goer getting shot.</description>
		<content:encoded><![CDATA[<p>Almost as soon as I understood the concept I thought, &#8220;What if you could fire twice?&#8221; I think it would add another dynamic seeing how AI and the player react to either a miss or another party-goer getting shot.</p>
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	<item>
		<title>By: jordy</title>
		<link>http://spyparty.com/about/comment-page-2/#comment-4271</link>
		<dc:creator>jordy</dc:creator>
		<pubDate>Tue, 03 Aug 2010 15:20:35 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=2#comment-4271</guid>
		<description>Thanks, great!</description>
		<content:encoded><![CDATA[<p>Thanks, great!</p>
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	<item>
		<title>By: checker</title>
		<link>http://spyparty.com/about/comment-page-2/#comment-4258</link>
		<dc:creator>checker</dc:creator>
		<pubDate>Tue, 03 Aug 2010 09:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://spyparty.com/?page_id=2#comment-4258</guid>
		<description>Yeah, that feed on the side is what I&#039;m tweeting, so those people were asking about playtesting.  I&#039;ll post some stuff soon about that.</description>
		<content:encoded><![CDATA[<p>Yeah, that feed on the side is what I&#8217;m tweeting, so those people were asking about playtesting.  I&#8217;ll post some stuff soon about that.</p>
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