PAX Countdown, Day 4 – Animal Welfare
This is one of the continuing PAX Coundown series, if you want all the gory details from the start, you can begin your journey here. I thought I would update these daily…hahahahaha*cry*.
When people found out we were putting an animated dog in Ms. J’s purse, they were rightly concerned about its welfare in the dangerous world of global espionage. I present the solution:
PS. If you shoot the purse, the bullet ricochets into Ms. J, of course.
Simple and brilliant! He’s such a cute little guy :3
Remembering what you said about wanting all the characters to play ever so slightly differently –
I think it’s interesting that anyone playing as Ms. J will have a much easier time of telling when the sniper has his laser on them. Which isn’t the same as knowing when they’re being watched, of course.
I find this idea to be great! I wish my dog could sense if a sniper is nearby and hide :/
nice death animation!
Why would she even have a bullet-proof purse if she didn’t have something to hide, HMMMMMM?? ;)
She’s packing heat. Duh. All the old ladies pack heat.